Cheer up, tinman!
The wizard has sent tinman into the woods to find what he most desires. Help him get there without rusting up!
Use the arrow keys to move. Tinman's emotions depend on what he sees:
Rabbits, ducks, gnomes, and puppies will cheer him up!
Litter, oil spills, dropped ice cream golems, and mustache spectres will bum him out.
Your current emotional state and rust level are shown at the bottom left.
Tinman sees things when they touch him, or when they're one square in front of him. Seeing something that bums him out will increase his sadness by one, then increase his rustiness by his sadness. Seeing something that cheers him up will decrease his sadness. Careful not to rust!